Long Term Project

Mapping the Unknown

This year’s theme for the Art in Action 2013 student exhibit at the Kelowna Art Gallery is Mapping the Unknown.

A Message from the Gallery:

“This year I wanted to use the idea of a map, or mapping, as a point of departure in their art. Mapping has become prevalent in many artists’ practices, and maps are being used to explore or represent everything from personal or emotional states to geographic regions. They can be a way to bring order and structure to perceived chaos, or be a way of representing free-flow thought. The types of maps one can create are endless, and again, the idea of mapping can be broadly interpreted.”

Long Term Project Development

As you work your way through this project, please keep track of your project development in your sketchbook and ultimately in a section of your online portfolio.

Step 1: Research, research, research!

Research will help you with various parts of your project, including: developing your own style, media choices and processes, theme interpretation, and simply getting inspiration.

  1. Bookmark, save and display a minimum of 10 pieces of artwork that intrigue you. (State artists’ names if given).
  2. Link to official websites (if possible) of 3 artists that inspire you. At least one artist needs to be a recent discovery of yours.
  3. Write a paragraph explaining  why you chose these works and artists, be specific: what do you like about them (elements and principles of design, style, medium, etc.).  Discuss how you could use our findings in your own artwork.

Step 2: Interpretation

Looking at the theme of Mapping the Unknown in depth from various angles will help you come to an interpretation that is meaningful to you.  Read the Message from the Gallery above for ideas.

  1. Write down 3 -5 possible ideas that you would be interested in developing.
  2. Connect some of your research to these ideas and select the one that inspires you the most.

Step 3: Planning

  1. Project Proposal (idea, how you will get your idea across to viewer, media, surface, process, etc)

Step 4: Design Sketches

  1. Composition sketch(es)
  2. Practice with chosen media

Step 5: Build Project